Mobile Fort

Artifact Creature — Wall

Defender (This creature can't attack.)
{3}: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.

CMC
4
Mana cost
{4}
Color identity
C
Rarity
uncommon
Set
Urza's Saga
Price
$0.33
EDHREC rank
#24647
Buy on TCGplayer
Mobile Fort card art
Mobile Fort trades off an enormous 0/10 wall for a single attack trigger that pumps it — a threat that never actually threatens anything until you've already invested multiple turns. It's a novelty, not a staple.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Mobile Fort is legal in Commander, Legacy, Vintage, and Oathbreaker, but legal doesn't mean playable. In Commander, a 0/10 defender that needs to attack to grow is deeply contradictory — it can't attack until you jump through hoops, and even then you're spending resources to make a vanilla beater. Legacy and Vintage have no interest in a five-mana do-nothing artifact. Oathbreaker is faster and more focused than Commander, which makes Mobile Fort's ceiling even lower there.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.33 bulk tier

At $0.33, Mobile Fort sits firmly in bulk territory, and that price reflects its playability ceiling accurately. Don't expect it to appreciate — it sees essentially no competitive play in any format.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.