Mjölnir, Storm Hammer

Legendary Artifact — Equipment

When Mjölnir enters, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip {4}

CMC
4
Mana cost
{4}
Color identity
C
Rarity
rare
Set
Assassin's Creed
Price
$1.31
EDHREC rank
#3221
Buy on TCGplayer
Mjölnir, Storm Hammer card art
Mjölnir, Storm Hammer lands as a repeatable tap-to-deal-damage engine that scales with your creature's power — the kind of reach that closes games without needing combat. The catch is the equip cost, which punishes low-mana turns, but in a deck built around Kratos, God of War, the payoff justifies the investment.

Best Commanders

Commanders with the highest synergy

01
Kratos, God of War

Kratos, God of War

55.9% of decks · synergy 0.54

Kratos, God of War triggers off dealing noncombat damage, and Mjölnir, Storm Hammer turns every tap into a damage event — meaning each activation can chain directly into Kratos's draw and removal triggers. It's in over 55% of Kratos decks for good reason: it's the equipment that makes the engine hum.

03
Ratonhnhaké꞉ton

Ratonhnhaké꞉ton

33.1% of decks · synergy 0.33

Ratonhnhaké꞉ton rewards equipping efficiently, and Mjölnir, Storm Hammer gives the commander a source of reach that doesn't rely on combat connecting. A 33% inclusion rate in Ratonhnhaké꞉ton decks tracks with how useful the tap ability is when the board gets stalled.

04
Hylda of the Icy Crown

Hylda of the Icy Crown

33.1% of decks · synergy 0.31

Hylda of the Icy Crown wins by tapping creatures — opponents' and your own — and Mjölnir, Storm Hammer lets you weaponize your own tap triggers into direct damage. It slots into Hylda of the Icy Crown lists as both an aggressive tool and a way to generate the tap events the deck wants.

05
Lara Croft, Tomb Raider

Lara Croft, Tomb Raider

19.6% of decks · synergy 0.19

Lara Croft, Tomb Raider builds around artifacts and Equipment, so Mjölnir, Storm Hammer is a natural inclusion — it's a Legendary artifact that does real work in combat and out. The 19% inclusion rate in Lara Croft, Tomb Raider decks suggests it's a role-player rather than a staple, but its noncombat damage output earns its spot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Mjölnir, Storm Hammer does its best work — the 100-card singleton format gives it room to breathe alongside creature-focused commanders who benefit from repeatable noncombat damage or equipment synergies. In Legacy and Vintage it's technically legal but competes in formats where a three-mana artifact with an equip cost rarely makes the cut over faster, cheaper options. Modern is the one constructed format worth a second look, specifically in equipment-based or tap-synergy shells, though it's a fringe consideration at best. Pioneer, Standard, and Pauper are off the table, so Commander and Oathbreaker are the practical homes — and between the two, Commander's multiplayer environment rewards the sustained damage output far more than Oathbreaker's faster clock.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.31 cheap tier

At $1.31, Mjölnir, Storm Hammer sits in the buy-without-thinking tier — you're paying budget prices for a card that shows up in over 55% of its best commander's lists. Price is unlikely to be a barrier for any deck that wants it, and the Legendary Equipment type gives it enough long-term appeal to hold this floor.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.