Minotaur Illusionist

Creature — Minotaur Wizard

{1}{U}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{R}, Sacrifice this creature: It deals damage equal to its power to target creature.

CMC
5
Mana cost
{3}{U}{R}
Color identity
RU
Rarity
uncommon
Set
Apocalypse
Price
$0.22
EDHREC rank
#30713
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Minotaur Illusionist card art
Minotaur Illusionist enters as a 3/2 with the ability to deal damage equal to its power to target creature or player by discarding an Illusion card — a stapled discard outlet and damage source in one body. The cost is real: you're bleeding hand advantage every time you activate it, so it only earns its slot when your graveyard or discard synergies make that trade profitable.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Minotaur Illusionist is a Commander-only consideration in any serious sense — it's legal in Legacy and Vintage as well, but those formats have no interest in a 4-mana 3/2 with a conditional activated ability. In Commander, it fits narrowly into Illusion-tribal decks or Izzet discard-value shells where pitching an Illusion card is a feature rather than a cost. Outside of dedicated synergy builds, the statline and activation requirement leave it well below the bar for generically good cards.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.22 bulk tier

At $0.22, Minotaur Illusionist is deep bulk — you're buying it for pennies if the synergy calls for it. Demand is narrow enough that this price is stable at the floor, not a card with meaningful upside or reprint risk to track.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.