Might Weaver

Creature — Human Wizard

{2}: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
uncommon
Set
Tenth Edition
Price
$0.04
EDHREC rank
#30526
Buy on TCGplayer
Might Weaver card art
Might Weaver gives your entire team trample for free, on board, every combat — no mana, no activation, no hoops. If you're running a creature-heavy Commander deck that wants to punch through blockers, this is an auto-include at bulk rare pricing.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Might Weaver actually matters — passive team-wide trample scales with board size in a way that trivializes chump-blocker strategies, and it costs nothing after it resolves. In Legacy and Vintage it's a legal curiosity, but those formats kill you before a three-mana enchantment's payoff accumulates. Modern has enough interaction and faster clocks to make a do-nothing-until-attackers enchantment too slow. Might Weaver is a Commander card dressed in a broader legal costume.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.04 bulk tier

At $0.04, Might Weaver is deep bulk — buy the entire playset for the price of a single basic land sleeve. Bulk enchantments that provide passive, unconditional team-wide keywords don't spike unless something breaks them into a combo, and nothing on the horizon does that here.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.