Metal Fatigue

Instant

Tap all artifacts.

CMC
3
Mana cost
{2}{W}
Color identity
W
Rarity
common
Set
Darksteel
Price
$0.04
EDHREC rank
#30203
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Metal Fatigue card art
Metal Fatigue taps every artifact an opponent controls until end of turn — at instant speed, for two mana. It's a surgical combat trick, not a removal spell, so its ceiling is exactly as high as the board state it's disrupting.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Metal Fatigue fills a narrow role: stopping an artifact-heavy player from blocking or activating crew costs during a combat step. It's not a staple — most decks want permanent answers over tempo plays — but in artifact-heavy metas, it can swing a game. In Pauper, where artifacts are common and instant-speed interaction is at a premium, Metal Fatigue has more plausible homes. Legacy and Vintage have enough efficient interaction that it rarely earns a slot over harder removal. Commander is where it sees the most play simply by virtue of singleton variety and the occasional player who needs one more combat trick to close a game.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.04 bulk tier

At $0.04, Metal Fatigue is deep bulk — grab a copy without thinking twice if the effect fits your deck. Price movement at this tier is essentially zero, so there's no timing consideration.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.