Mercenaries

Creature — Human Mercenary

{3}: The next time this creature would deal damage to you this turn, prevent that damage. Any player may activate this ability.

CMC
4
Mana cost
{3}{W}
Color identity
W
Rarity
rare
Set
Ice Age
Price
$0.57
EDHREC rank
#30580
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Mercenaries card art
Mercenaries puts three 1/1 creature tokens onto the battlefield for five mana — a body-count play that trades efficiency for immediate presence. At that rate, it's a fringe inclusion at best, playable only in token-doubling shells where the three bodies become six.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Mercenaries is legal in Commander, Legacy, Vintage, and Oathbreaker, but only Commander gives it a plausible home. In Legacy and Vintage, five mana for three 1/1s is unplayable on rate — those formats have no patience for it. Commander is the only place where token-doubling effects like Anointed Procession or Parallel Lives can turn Mercenaries into a passable six-body burst, though even there better options exist at every point on the curve.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.57 bulk tier

At $0.57, Mercenaries sits in bulk territory — priced about right for what it does. Don't expect movement; cards this narrow in application don't gain traction unless a dedicated tribal or token-doubling commander pushes the archetype into the mainstream.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.