Massive Might
Instant
Target creature gets +2/+2 and gains trample until end of turn.
- CMC
- 1
- Mana cost
- Color identity
- G
- Rarity
- common
- Set
- The List
- Price
- $0.19
- EDHREC rank
- #15333
Massive Might hands a creature +2/+2 and trample until end of turn for a single green mana — that's an efficient combat trick that can redirect or close out a fight. It's a fine role-player in formats that reward instant-speed pump, and bulk-bin filler everywhere else.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Massive Might is too narrow — a one-shot +2/+2 rarely changes the math at a four-player table, and the slot is better spent on cards with lasting board impact. Pauper is the format where Massive Might earns real consideration, slotting into aggressive green or Stompy lists that win on tempo and punish open attacks. In Modern and Pioneer it sits well below the power line for combat tricks, where you generally want pump that doubles as removal protection or has a higher ceiling. Legacy and Vintage are non-starters. Oathbreaker shares Commander's problem — the effect is too small to matter at the speed those games move.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.19 bulk tier
At $0.19, Massive Might is deep bulk — you're paying for a card, not a card's value. That price is stable for the same reason it's low: there's no competitive demand pulling it anywhere.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.