Mark for Death

Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

CMC
4
Mana cost
{3}{R}
Color identity
R
Rarity
uncommon
Set
Gatecrash
Price
$0.11
EDHREC rank
#24828
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Mark for Death card art
Mark for Death forces one creature to block alone, then taps the rest of the defending player's board — a clean way to push through an alpha strike or eliminate a problem blocker without a direct removal spell. Four mana at sorcery speed is a real cost, and it does nothing without attackers, so it earns a slot only in decks that reliably want to go wide and swing.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Mark for Death is a Commander card through and through — the political texture of multiplayer combat, where one player sitting behind a wall of blockers needs to be cracked open, is exactly where this shines. In 1v1 formats like Legacy, Modern, or Pioneer it's nearly unplayable: a four-mana sorcery that requires you to already have attackers and a wide enough board to benefit from the tap effect can't compete with efficient removal or combat tricks. Commander is the one format where the math works, specifically in go-wide aggressive strategies that need a way to push damage past a single large blocker or a chump-block army.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.11 bulk tier

At $0.11, Mark for Death is deep bulk — you'll find copies in any common box or bulk bin for a dime. It won't appreciate; niche combat tricks at four mana rarely see reprint demand or price spikes, so buy it for the effect and don't expect the price to move.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.