Mana Vapors

Sorcery

Lands target player controls don't untap during their next untap step.

CMC
2
Mana cost
{1}{U}
Color identity
U
Rarity
uncommon
Set
Prophecy
Price
$0.36
EDHREC rank
#21546
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Mana Vapors card art
Mana Vapors makes each land your opponents control enter tapped on their next turn — a one-mana spell that effectively Time Walks everyone else at the table. The effect is real, but it lasts exactly one turn cycle, which makes it a stax piece rather than a finisher.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Mana Vapors is a stax tool that scales with opponent count — three players means three delayed mana bases, which can buy a crucial extra turn to assemble a combo or push through a lethal attack. Legacy and Vintage see essentially no play for it; those formats run interaction too fast and too efficiently for a one-turn land-tap to matter. Oathbreaker is the sleeper home: the two-player-or-small-pod structure makes Mana Vapors hit harder relative to the smaller table, and the faster game pace makes tempo disruption more decisive.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.36 bulk tier

At $0.36, Mana Vapors sits firmly in bulk territory — easy to acquire, zero barrier to testing. Bulk stax pieces with narrow applications tend to stay cheap, so don't expect the price to move unless a high-profile commander build pushes demand.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.