Mana Clash

Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

CMC
1
Mana cost
{R}
Color identity
R
Rarity
rare
Set
Ninth Edition
Price
$1.18
EDHREC rank
#8296
Buy on TCGplayer
Mana Clash card art
Mana Clash converts a single red mana into a potentially game-ending sequence of coin flips, dealing 1 damage per flip won until both players call heads. Yusri, Fortune's Flame turns every one of those flips into an extra card, making Mana Clash one of the most efficient engines in the deck.

Best Commanders

Commanders with the highest synergy

01
Yusri, Fortune's Flame

Yusri, Fortune's Flame

47.0% of decks · synergy 0.45

Yusri, Fortune's Flame triggers on every coin flip, so Mana Clash — which can chain dozens of flips off a single spell — is essentially a one-mana draw engine that also deals damage. Nearly half of all Yusri decks run it for exactly that reason.

02
Okaun, Eye of ChaosZndrsplt, Eye of Wisdom

Okaun, Eye of Chaos // Zndrsplt, Eye of Wisdom

39.5% of decks · synergy 0.37

Okaun, Eye of Chaos // Zndrsplt, Eye of Wisdom rewards every won flip with a power doubling and every flip at all with a free card draw, so Mana Clash's open-ended flip chain can end a game outright if Okaun connects. The 39% inclusion rate reflects how reliably the card pulls its weight in that shell.

03
Auntie Blyte, Bad Influence

Auntie Blyte, Bad Influence

18.6% of decks · synergy 0.18

Auntie Blyte, Bad Influence accumulates +1/+1 counters off each instance of life loss, and Mana Clash deals that damage to you as well as your opponent — meaning every flip you lose still advances Blyte's board presence. It's a rare card that benefits from losing flips as much as winning them.

04

Ojer Axonil, Deepest Might

12.6% of decks · synergy 0.12

Ojer Axonil, Deepest Might replaces any red source's damage below 4 with 4, so each flip Mana Clash wins swings from 1 damage to 4. A long flip chain under Axonil threatens lethal from an absurdly low mana investment.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Mana Clash is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but its competitive home is essentially nonexistent outside Commander. In Legacy and Vintage the card is too random and too low-impact against fast, deterministic combo decks — one red mana buys you a coin flip sequence that might deal 2 damage or might deal 20, and neither format has time for that variance. Modern shares the same problem; the format has moved far past the point where a coin-flip sorcery at one mana competes for a slot. Commander is the format where Mana Clash actually belongs, specifically in dedicated coin-flip builds where every commander in the 99 is converting those flips into cards, damage multipliers, or counters.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.18 cheap tier

At $1.18, Mana Clash sits comfortably in the cheap tier — easy to slot in without any budget consideration. It's a narrow card with a ceiling capped by its coin-flip theme, so the price is unlikely to move significantly outside a sudden spike in Yusri, Fortune's Flame or Okaun, Eye of Chaos // Zndrsplt, Eye of Wisdom popularity.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.