Make Mischief

Sorcery

Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this token dies, it deals 1 damage to any target."

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
common
Set
Eldritch Moon
Price
$0.16
EDHREC rank
#17560
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Make Mischief card art
Make Mischief trades one mana for a 1/1 Devil token that deals 1 damage to any target when it dies — that's two damage sources on a single spell, both pointing wherever you want. At instant speed for R, it punches above its price tag in sacrifice and token-ping strategies.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Make Mischief earns its slot in sacrifice and aristocrats decks — the Devil token feeds an altar, the death trigger redirects a point of damage at a planeswalker or problem creature, and the whole package costs one mana at instant speed. Pauper is where Make Mischief has the most competitive footing, since common-legal sacrifice payoffs make every token matter and the instant-speed clause generates genuine tempo. Modern and Pioneer have enough redundancy at this power level that Make Mischief rarely makes the cut outside of dedicated token-sacrifice builds, where it's a fringe option at best. Legacy and Vintage simply have faster, more impactful one-drops, so it doesn't see play there.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.16 bulk tier

At $0.16, Make Mischief is deep bulk — you're buying a playset for less than a dollar. It has no meaningful price ceiling; supply is high and demand stays narrow, so don't expect movement.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.