Magus of the Jar

Creature — Human Wizard

{T}, Sacrifice this creature: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

CMC
5
Mana cost
{3}{U}{U}
Color identity
U
Rarity
rare
Set
Time Spiral
Price
$1.37
EDHREC rank
#15783
Buy on TCGplayer
Magus of the Jar card art
Magus of the Jar exiles every player's hand and replaces it with seven fresh cards — a symmetrical reset that ends stalled board states cold. The cost is real: you're a 3/3 that sits on the table for a full turn before activating, and in a world where Orcish Bowmasters punishes every draw, handing opponents seven cards at once can backfire catastrophically.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Magus of the Jar is a wheel effect on a body, and wheels are most valuable when your commander punishes opponents for drawing or when you need to refuel after going wide early. Outside Commander it rarely sees play — Modern and Legacy have faster, cleaner draw options, and the three-turn clock of casting, waiting, and activating is too slow for those formats. Vintage allows it but offers Memory Jar itself, making the Magus strictly a redundancy copy for dedicated jar strategies.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.37 cheap tier

At $1.37, Magus of the Jar sits in the bulk-rare tier — cheap enough to include without budget justification. Demand is narrow and tied almost entirely to wheel-themed Commander decks, so the price is stable rather than climbing.

Explore

← All cards

Updated . Data from Scryfall, EDHREC, and Commander Spellbook.