Magmablood Archaic

Creature — Avatar

Trample, reach
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 until end of turn for each color of mana spent to cast that spell.

CMC
6
Mana cost
{2/R}{2/R}{2/R}
Color identity
R
Rarity
rare
Set
Secrets of Strixhaven
Price
$0.36
EDHREC rank
#23050
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Magmablood Archaic card art
Magmablood Archaic turns every Mountain you control into a passive damage source, closing games from the board without needing to attack. The cost is real — five mana is a lot to ask before the effect does anything — but in dedicated red landfall or land-matters shells it earns its slot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Magmablood Archaic belongs in red decks that already want a high Mountain count — Valakut-style landfall builds or mono-red land-drop engines where the triggers stack fast enough to threaten multiple players. Outside Commander, it's legal everywhere from Standard to Vintage, but those formats move too fast for a five-mana do-nothing-when-it-enters enchantment to compete. Constructed play in Pioneer or Modern would demand immediate board impact, and Magmablood Archaic simply doesn't provide it.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.36 bulk tier

At $0.36, Magmablood Archaic sits firmly in bulk territory — pick it up without hesitation if the shell fits. Bulk rares with narrow homes rarely appreciate, so treat it as a cheap role-player rather than a spec.

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.