Lumberknot

Creature — Treefolk

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on this creature.

CMC
4
Mana cost
{2}{G}{G}
Color identity
G
Rarity
uncommon
Set
Planechase 2012
Price
$0.39
EDHREC rank
#14786
Buy on TCGplayer
Lumberknot card art
Lumberknot enters as a 0/0 and grows one +1/+1 counter for each creature that dies — yours, your opponents', tokens, everything — making it a quietly massive threat in any shell that generates consistent sacrifice fodder. Fangorn, Tree Shepherd is the natural home: Forest tribal floods the board with creatures, and every death feeds Lumberknot until it's an unreasonable clock.

Best Commanders

Commanders with the highest synergy

01
Fangorn, Tree Shepherd

Fangorn, Tree Shepherd

32.6% of decks · synergy 0.32

Fangorn, Tree Shepherd's Forest-creature engine produces the steady stream of deaths that Lumberknot needs to grow, and the deck's natural tendency to go wide means a single board wipe can leave Lumberknot as a double-digit beatstick overnight.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Lumberknot is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but it only meaningfully shows up in Commander. In Legacy and Vintage the competition at four mana is brutal and a vanilla-until-it-grows creature that needs a sacrifice engine to function isn't getting a slot. Modern has enough efficient threats that Lumberknot's passive counter accumulation is too slow without dedicated support. Commander is the right context: 100-card battlefields, four players generating deaths constantly, and the format's tolerance for build-around pieces that take a turn or two to online.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.39 bulk tier

At $0.39, Lumberknot is firmly bulk — a throw-in trade card or cheap online pickup that costs nothing to test. Bulk rares with narrow tribal and sacrifice-synergy homes don't appreciate, so don't expect the price to move; just grab it if the deck calls for it.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.