Lost Order of Jarkeld
Creature — Human Knight
As this creature enters, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
- CMC
- 4
- Mana cost
- Color identity
- W
- Rarity
- rare
- Set
- Ice Age
- Price
- $0.46
- EDHREC rank
- #28897
Lost Order of Jarkeld enters as a creature whose power and toughness each equal the number of creatures the opponent with the most creatures controls — which sounds large but hands that opponent total control over how big it actually is. The political dependency baked into its stat line makes it unreliable in any context where you need a threat that holds its ground.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Lost Order of Jarkeld is legal in Commander, Legacy, Vintage, and Oathbreaker, but sees effectively no play in any of them. In Commander specifically, the four-player table dynamic means the card's power is perpetually in someone else's hands — the player most threatened by it will simply keep their board small, and you're left with a mediocre vanilla creature at best. Legacy and Vintage have access to efficient threats that don't require an opponent's cooperation to be functional, so Lost Order of Jarkeld never makes the cut there either.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.46 bulk tier
At $0.46, Lost Order of Jarkeld sits firmly in bulk territory, and the price is a fair reflection of its playability ceiling. Don't expect movement — there's no competitive or casual context where demand for this card is likely to spike.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.