Lost in the Spirit World

Sorcery

Return up to one target creature to its owner's hand. Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

CMC
3
Mana cost
{2}{U}
Color identity
U
Rarity
uncommon
Set
Avatar: The Last Airbender Eternal
Price
$0.09
EDHREC rank
#22599
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Lost in the Spirit World card art
Lost in the Spirit World phases out a permanent until your next turn — a one-mana answer that delays rather than destroys, leaving the problem on board to come back. It's a tempo play at best, and in Commander where you need permanent answers to permanent threats, this rarely does enough.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Lost in the Spirit World is legal in Commander, Legacy, Vintage, and Oathbreaker, but it's a fringe consideration in all of them. In Commander, phasing out a single threat for one turn is rarely worth a card — your opponents' boards keep growing, and you've solved nothing. Legacy and Vintage have access to far more efficient interaction, and a sorcery-speed phase effect doesn't compete. Oathbreaker's faster clock makes the tempo loss even more punishing.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.09 bulk tier

At $0.09, Lost in the Spirit World is deep bulk — the price reflects the demand. There's no competitive home driving it up, so don't expect this to move.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.