Lost in a Labyrinth

Instant

Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

CMC
1
Mana cost
{U}
Color identity
U
Rarity
common
Set
Theros
Price
$0.05
EDHREC rank
#25792
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Lost in a Labyrinth card art
Lost in a Labyrinth is a one-mana instant that shrinks a creature by -3/-3 and blinds it until end of turn — cheap interaction, but it kills nothing outright and trades down against anything with 4+ toughness. Run it only in dedicated Surveil or Dimir tempo shells where the Surveil 1 has genuine payoff; everywhere else, a hard removal spell does more work.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Lost in a Labyrinth sees its most meaningful play in Pauper, where one-mana instant-speed interaction is at a premium and the Surveil 1 can fuel graveyard synergies at common rarity. In Commander, it underperforms — the -3/-3 rarely kills anything relevant at that table size, and a single Surveil trigger doesn't justify a deck slot when unconditional removal exists at the same or similar cost. Legacy, Modern, and Pioneer have faster, cleaner one-mana interaction that makes Lost in a Labyrinth a fringe consideration at best. Oathbreaker is the one Commander-adjacent format where tempo-focused blue-black lists might find a home for it, again only if Surveil synergies are the core engine.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.05 bulk tier

At $0.05, Lost in a Labyrinth is deep bulk — you're never paying meaningful money for it. The price reflects the card's power level accurately, and there's no pressure to acquire it quickly or in volume.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.