Leaf Arrow

Instant

Leaf Arrow deals 3 damage to target creature with flying.

CMC
1
Mana cost
{G}
Color identity
G
Rarity
common
Set
Rise of the Eldrazi
Price
$0.06
EDHREC rank
#29833
Buy on TCGplayer
Leaf Arrow card art
Leaf Arrow deals damage to a flying creature equal to the number of Forests you control — a conditional reach spell that scales hard in mono-green but does nothing if the target doesn't fly. Outside a Forest-heavy deck it's unplayable; inside one, it still competes poorly against instant-speed removal that hits any target.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Leaf Arrow occupies the narrow slot of flying hate in mono-green or heavy-green landfall and Forests-matter builds, where the damage output can get large enough to one-shot a dragon or angel — but the flying restriction makes it a sideboard card pretending to be mainboard. In Pauper it sees no real play; green has better tools for handling flyers at common and Leaf Arrow's sorcery-speed ceiling is a liability. Legacy and Vintage are non-starters — the formats move too fast and the effect too conditional. The honest verdict: Leaf Arrow is a casual Commander inclusion at best, and only in a deck built around Forest density.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.06 bulk tier

At $0.06, Leaf Arrow is deep bulk — the kind of card that costs more to ship than to buy. Price stability isn't really the question at this tier; it'll stay a nickel rare regardless of demand.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.