Lead Astray

Instant

Tap up to two target creatures.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
common
Set
Judgment
Price
$0.09
EDHREC rank
#29305
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Lead Astray card art
Lead Astray taps two target creatures at instant speed — a two-for-one tap effect that can neutralize blockers or lock down attackers for a full turn cycle. At two mana in white, it's a fine combat trick in Limited and a fringe option in token-heavy Commander builds, but it doesn't affect the board state permanently and earns no slot in tuned lists.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Lead Astray is legal in Commander, Legacy, Vintage, Pauper, and Oathbreaker, but it sees virtually no play in any of them. In Commander, two-mana instant-speed interaction needs to either remove a threat or generate lasting advantage — Lead Astray does neither, leaving you up on tempo for one turn while your opponents untap and carry on. Pauper is its most plausible home, where white tempo and go-wide aggressive strategies occasionally want this kind of two-creature tap to push through lethal damage, though even there better options exist. Legacy and Vintage have long since moved past effects this narrow.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.09 bulk tier

At $0.09, Lead Astray is firmly bulk — the kind of card that fills out a common box and rarely gets pulled for active play. That price won't move; demand simply isn't there to push a narrow combat trick out of the penny bin.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.