Krenko's Command
Sorcery
Create two 1/1 red Goblin creature tokens.
- CMC
- 2
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Jumpstart: Historic Horizons
- Price
- —
- EDHREC rank
- #2058
Krenko's Command puts two 1/1 Goblin tokens into play for two mana — the floor is always two bodies, and in the right deck that ceiling is far higher. Zada, Hedron Grinder turns any single-target spell targeting her into a copy for every creature you control, which means Krenko's Command is less a token spell and more a setup piece for explosive draw or pump chains.
Best Commanders
Commanders with the highest synergy

Zada, Hedron Grinder
Krenko's Command is in 79% of Zada, Hedron Grinder decks because the two tokens it creates are just the entry fee — the real payoff is having more creatures on board before you fire off a copied cantrip that draws a fistful of cards.

Wort, the Raidmother
Wort, the Raidmother can conspire Krenko's Command by tapping two red or green creatures, copying the spell for free and landing four tokens instead of two — a clean rate for a deck that wants to flood the board and conspire its way to a lethal swing.

General Kreat, the Boltbringer
General Kreat, the Boltbringer cares about dealing noncombat damage to opponents, and Krenko's Command provides cheap, repeatable token fodder to sacrifice to damage-dealing outlets that feed that engine.

Purphoros, God of the Forge
Every token Krenko's Command makes is two damage from Purphoros, God of the Forge — for two mana you're dealing four damage to each opponent the turn this resolves, which compounds quickly when you're also copying or recurring it.

Krenko, Mob Boss
Krenko, Mob Boss doubles your Goblin count whenever he taps, so Krenko's Command seeding two additional Goblins before that activation is a direct multiplier on how many tokens you make — it's not a flashy inclusion, but the math is straightforward.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Commander is where Krenko's Command actually earns its slot, slotting into any red token or Goblin strategy that wants cheap, reliable bodies. In Pauper it's a legitimate role-player in Goblin tribal lists, where two bodies for two mana at common is exactly the rate the format can support. Legacy and Vintage are legal but functionally irrelevant — Krenko's Command is too slow to matter in formats where turns 1 and 2 are spent winning. Standard and Pioneer don't support it at all, so the audience here is overwhelmingly Commander and Pauper players.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Krenko's Command is a commons-bin staple that typically runs well under a dollar in any printing, often available for pocket change in bulk. If you need a copy, buy the cheapest version you find — there's no meaningful price difference between printings, and it's not a card worth paying a premium on.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.