Koth of the Hammer

Legendary Planeswalker — Koth

+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
−2: Add {R} for each Mountain you control.
−5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'"

CMC
4
Mana cost
{2}{R}{R}
Color identity
R
Rarity
mythic
Set
Duel Decks: Venser vs. Koth
Price
EDHREC rank
#9430
Buy on TCGplayer
Koth of the Hammer card art
Koth of the Hammer hits the board and immediately threatens lethal — his +1 turns a Mountain into a 4/4 haste creature that untaps your mana after combat, which is a tempo play most four-mana planeswalkers can't match. The cost is that he folds to any board with creatures, and his ultimate only matters if you're already drowning in Mountains. Chandra, Fire of Kaladesh gets a lot of the same red-mage nostalgia, but Koth's floor in mono-red is higher.

Best Commanders

Commanders with the highest synergy

01

Chandra, Fire of Kaladesh

13.7% of decks · synergy 0.11

Chandra, Fire of Kaladesh decks lean into the planeswalker-tribal angle, and Koth of the Hammer slots in as one of the few mono-red walkers who pulls his weight on rate — his +1 generates immediate board presence rather than asking you to wait for loyalty accumulation.

02
Dragonhawk, Fate's Tempest

Dragonhawk, Fate's Tempest

14.0% of decks · synergy 0.11

Dragonhawk, Fate's Tempest cares about casting spells on your turn and triggering wheel effects, and Koth of the Hammer's untap-a-Mountain ability lets you float mana after the +1 swings in, keeping your mana open for instants and preserving the chain Dragonhawk rewards.

03
Ashling the Pilgrim

Ashling the Pilgrim

14.1% of decks · synergy 0.11

Koth of the Hammer and Ashling the Pilgrim share the same mono-red Mountains-matter identity — Koth's +1 doubles as a mana accelerant that helps you pump Ashling faster, and his ultimate's emblem turns every Mountain into a direct threat on top of Ashling's explosive ceiling.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Koth of the Hammer is a reliable role-player in mono-red and Mountain-heavy decks — the +1 generates real mana acceleration, the -2 deals meaningful damage in a 40-life format, and the ultimate is actually reachable when opponents are busy fighting three other players. He's legal in Legacy, Modern, Vintage, and Oathbreaker, but sees essentially no competitive play in those formats; four mana for a planeswalker who doesn't protect himself is a hard sell when faster threats dominate those tables. Commander is where Koth of the Hammer earns his keep, specifically in shells that run 30-plus basic Mountains and can leverage the emblem as a backup win condition.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Price data for Koth of the Hammer isn't available in the current context, so check Scryfall or TCGPlayer for the live number. He has multiple printings, which historically keeps his price accessible — he's rarely an expensive pickup for the power level he brings to a mono-red Commander build.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.