Kill Shot
Instant
Destroy target attacking creature.
- CMC
- 3
- Mana cost
- Color identity
- W
- Rarity
- common
- Set
- Khans of Tarkir
- Price
- $0.06
- EDHREC rank
- #15799
Kill Shot destroys any attacking creature — clean, unconditional, no mana investment beyond three mana — but that attack restriction is the whole problem. Cheaper, more flexible white removal like Swords to Plowshares and Path to Exile make Kill Shot nearly impossible to justify in any competitive slot.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Kill Shot sits below the cut: three mana at instant speed is acceptable, but limiting the effect to attacking creatures means it does nothing against blockers, combo pieces, or anything that never swings. Pauper is the format where Kill Shot sees the most daylight, since the removal pool is shallower and three-mana instants that trade up on creature size have real utility. In Legacy, Modern, and Pioneer, it simply doesn't compete — those formats have one- and two-mana answers that hit any creature any time. Kill Shot is legal across nearly every format, but legal and playable are different things.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.06 bulk tier
At $0.06, Kill Shot is deep bulk — you'll find it in any common box or draft chaff pile for free. There's no value story here; it's a functional card at a price that reflects its limited utility.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.