Just Fate
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
- CMC
- 3
- Mana cost
- Color identity
- W
- Rarity
- common
- Set
- Masters Edition IV
- Price
- —
- EDHREC rank
- #30866
Just Fate exiles a target creature — clean, unconditional removal that doesn't care about indestructible or regeneration. Three mana at instant speed is the going rate for this effect, and Just Fate delivers without restriction.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Just Fate competes in a crowded slot — three-mana instant-speed exile is a well-stocked category, and cards like Swords to Plowshares and Generous Gift set a high bar. Just Fate holds its own in Pauper, where the card pool is shallower and unconditional exile at common rarity carries real weight. Legacy and Vintage have access to so much efficient interaction that Just Fate rarely makes the cut outside of budget builds. Oathbreaker mirrors the Commander calculus: fine, functional, but not the first choice when better options are in range.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Just Fate isn't currently available, so check Scryfall or TCGPlayer for the latest. As a common-rarity removal spell without widespread competitive demand, it tends to be an easy pickup if you need a budget exile option.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.