Jund Battlemage

Creature — Human Shaman

{B}, {T}: Target player loses 1 life.
{G}, {T}: Create a 1/1 green Saproling creature token.

CMC
3
Mana cost
{2}{R}
Color identity
BGR
Rarity
uncommon
Set
Shards of Alara
Price
$0.16
EDHREC rank
#25409
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Jund Battlemage card art
Jund Battlemage generates a Goblin token on each upkeep and drains a player for 2 when you sacrifice a creature — two relevant abilities on one body that reward you for doing what token and aristocrats decks already want to do. The catch is five mana for a 2/2, which means it earns its slot only when Intruder Alarm or a similar untap engine lets it produce more than one token per round.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Jund Battlemage is a Commander card through and through — the incremental token generation and drain trigger compound over a long game in ways that Legacy, Modern, or Vintage simply don't allow. In competitive non-rotating formats, five mana for a 2/2 with no immediate board impact is a non-starter when faster threats dominate. Commander is where Jund Battlemage finds real traction, specifically in Jund-color aristocrats and token builds that can exploit the sacrifice trigger repeatedly and keep the card relevant well past the turn it resolves.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.16 bulk tier

At $0.16, Jund Battlemage is deep bulk — the kind of card you pick up as a throw-in without a second thought. Bulk rarely appreciates without a combo breakout or reprint attention, and nothing on the horizon suggests either, so treat it as a cheap slot-filler rather than a pickup with upside.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.