Journeyer's Kite

Artifact

{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

CMC
2
Mana cost
{2}
Color identity
C
Rarity
rare
Set
The Brothers' War Retro Artifacts
Price
$0.24
EDHREC rank
#15782
Buy on TCGplayer
Journeyer's Kite card art
Journeyer's Kite tutors a basic land to your hand every turn for three mana — repeatable, colorless, and available to any deck, but the activation cost (three mana, tap, and it only grabs basics) means it competes poorly against one-shot ramp that actually puts the land into play. Run it only when you've exhausted better options or have a specific reason to want lands in hand rather than on the battlefield.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Journeyer's Kite sees essentially no play in Legacy, Modern, or Vintage — formats where three mana buys interaction that wins games, not a land to your hand. Commander is the only format where it sees real table time, and even there it sits at the bottom of the ramp hierarchy: it costs three to deploy, three more to activate, and puts the land in hand rather than play, meaning it provides no mana acceleration on the turn you use it. It fits best in colorless or artifact-heavy Commander builds that need any reliable access to basics and can't run green ramp, or in decks that care specifically about having lands in hand. Oathbreaker is legal but shares Commander's pacing, so the same logic applies.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.24 bulk tier

At $0.24, Journeyer's Kite is true bulk — you're not spending meaningful money here. The price reflects the demand: better land-fetching options exist at every budget tier, so don't expect this to appreciate.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.