Jackhammer
Artifact — Equipment
Equipped creature gets +2/+0.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
- CMC
- 2
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Streets of New Capenna
- Price
- $0.06
- EDHREC rank
- #24099
Jackhammer gives a creature +2/+0 and trample until end of turn for one red mana — instant speed, no strings attached. It's a fine combat trick in Limited and a bulk rare everywhere else.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Jackhammer is legal across Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but legal doesn't mean good. In Commander, a one-shot +2/+0 pump at instant speed is too low-impact to justify a slot — 99-card decks need cards that either win the game or replace themselves, and Jackhammer does neither. Pauper is its most plausible home, where aggressive red decks occasionally want cheap trample enablers to push through a blocker for lethal. Everywhere above that power floor, Jackhammer is outclassed by pump spells that draw a card or cost zero.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.06 bulk tier
At $0.06, Jackhammer is deep bulk — you're essentially paying for the cardboard. Don't expect that floor to move; demand simply isn't there for a narrow, non-synergistic pump spell.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.