Isolated Chapel

Land

This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.

CMC
0
Mana cost
Color identity
BW
Rarity
rare
Set
The Lost Caverns of Ixalan Commander
Price
$0.38
EDHREC rank
#95
Buy on TCGplayer
Isolated Chapel card art
Isolated Chapel enters untapped as long as you control a Plains or Swamp — in any Orzhov deck with a reasonable land base, that condition is met on turn two and beyond without any effort. The cost is effectively zero: it's a dual land that asks you to have other lands, which you do.

Best Commanders

Commanders with the highest synergy

01
Temmet, Naktamun's Will

Temmet, Naktamun's Will

82.4% of decks · synergy 0.41

Temmet, Naktamun's Will runs a white-black token and embalm engine that wants every pip of both colors available early, and Isolated Chapel delivers both without the tapped penalty that slows down aggressive token openings.

02
Felothar the Steadfast

Felothar the Steadfast

79.2% of decks · synergy 0.35

Felothar the Steadfast is a white-black lifegain commander that needs consistent access to both colors across the entire game, and Isolated Chapel provides that reliably from turn two onward.

03
Frodo, Adventurous HobbitSam, Loyal Attendant

Frodo, Adventurous Hobbit // Sam, Loyal Attendant

78.4% of decks · synergy 0.34

Frodo, Adventurous Hobbit // Sam, Loyal Attendant operates in a color identity that leans heavily on white mana for protection and black mana for removal, and Isolated Chapel produces either without entering tapped in the mid-game when both are needed most.

04
Zurgo Stormrender

Zurgo Stormrender

80.3% of decks · synergy 0.27

Zurgo Stormrender wants aggressive early turns where tapped lands are punishing, and Isolated Chapel's untapped condition is easy to satisfy in any deck with a Plains or Swamp already in the opener.

05
Killian, Decisive Mentor

Killian, Decisive Mentor

92.7% of decks · synergy 0.26

Killian, Decisive Mentor is an aura-based Orzhov commander that needs both white and black mana on curve with minimal friction, and at over 92% inclusion Isolated Chapel is essentially a default staple for the archetype.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Isolated Chapel is a reliable Orzhov dual that earns its slot in any 99 running white and black — the untapped condition is trivially met after the first few turns, and the budget price removes any reason to run a basic over it. In Modern and Pioneer, it sees play in midrange and control shells like Orzhov lifegain and Death and Taxes variants where a shock-free dual is worth the occasional turn-one tapped entry. Legacy has access to more powerful options like Scrubland, so Isolated Chapel appears mainly in budget builds. It's not legal in Standard or Pauper, which limits its reach but doesn't affect its Commander relevance.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.38 bulk tier

At $0.38, Isolated Chapel is firmly bulk — it's one of the cheapest untapped duals available for Orzhov decks and there's no financial barrier to picking up copies. Reprint history has kept the price flat, so it holds value only as a functional card, not a collectible.

Explore

Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.