Iron Star
Artifact
Whenever a player casts a red spell, you may pay . If you do, you gain 1 life.
- CMC
- 1
- Mana cost
- Color identity
- C
- Rarity
- uncommon
- Set
- Eighth Edition
- Price
- —
- EDHREC rank
- #26509
Iron Star costs two mana to gain one life per white spell — an effect so narrow and slow that it never justifies a slot in any competitive list. Skip it.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Iron Star is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but legal doesn't mean playable. In Commander, a two-mana artifact that passively drains your spell density for incremental life totals that rarely matter is a trap — lifegain decks that want this effect run Sanguine Bond, Aetherflux Reservoir, or Soul Warden instead. In Legacy and Vintage, the card doesn't register at any competitive level. Modern has long since left Iron Star behind, with dedicated lifegain synergy pieces that either cost less or do far more work.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Iron Star isn't currently available, but given its negligible competitive demand, copies typically surface for well under a dollar. There's no meaningful demand driving the price in any direction.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.