Iron-Barb Hellion

Creature — Hellion Beast

Haste
This creature can't block.

CMC
6
Mana cost
{5}{R}
Color identity
R
Rarity
uncommon
Set
Salvat 2005
Price
EDHREC rank
#30321
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Iron-Barb Hellion card art
Iron-Barb Hellion lands as a 4/4 that forces your opponent to take 4 damage just to block it — a punishing combat math problem stapled to a reasonable body. The cost is that it's a six-mana vanilla-ish creature in formats full of cheaper, more versatile threats.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Iron-Barb Hellion occupies the awkward space of a card that does something real but not enough — four damage to block is meaningful pressure in 1v1 combat, but in a four-player game where opponents routinely ignore you until you're a threat, a six-mana 4/4 rarely changes the table's math. Legacy, Modern, and Vintage are legal but irrelevant; no competitive deck wants a six-mana creature with no immediate board impact against fast combo and efficient interaction. Iron-Barb Hellion is fundamentally a Limited card wearing Constructed clothes.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Price data isn't available for Iron-Barb Hellion at the moment, so check Scryfall or TCGPlayer for current market rate. Given its narrow application, don't expect it to carry significant secondary market value.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.