Iridescent Vinelasher
Creature — Lizard Assassin
Offspring (You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent.
- CMC
- 1
- Mana cost
- Color identity
- B
- Rarity
- rare
- Set
- Bloomburrow Promos
- Price
- —
- EDHREC rank
- #2875
Iridescent Vinelasher scales with every land that hits play, turning a two-mana body into a late-game threat that outgrows most blockers without any additional investment. Gev, Scaled Scorch decks run it as a default inclusion because the counter-stacking synergizes directly with Gev's ping-and-proliferate gameplan.
Best Commanders
Commanders with the highest synergy

Gev, Scaled Scorch
Gev, Scaled Scorch runs Iridescent Vinelasher in over 75% of lists because every land drop adds a +1/+1 counter, and Gev's ability to proliferate those counters turns the Vinelasher into a must-answer threat by the midgame.

The Gitrog, Ravenous Ride
The Gitrog, Ravenous Ride puts lands into play at an accelerated rate through its mount mechanic, and Iridescent Vinelasher converts each of those extra land drops directly into power and toughness.

The Gitrog Monster
The Gitrog Monster draws cards off land deaths and replaces them with extra land drops, creating a high-velocity land-play loop that makes Iridescent Vinelasher grow faster than almost any other threat in the deck.

Zimone and Dina
Zimone and Dina's core engine is playing additional lands each turn, and Iridescent Vinelasher is one of the cleanest payoffs for that engine — every extra land Zimone puts into play is a free +1/+1 counter.

Marchesa, Dealer of Death
Marchesa, Dealer of Death rewards creature builds that accumulate counters, and Iridescent Vinelasher self-charges throughout a game of normal land drops without needing any dedicated support beyond a fetchland-heavy manabase.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Iridescent Vinelasher is at its ceiling — 99-card decks with ramp packages and extra-land-drop engines give it more fuel than any 60-card format can reliably provide. In Modern and Pioneer, it competes for a slot in Landfall shells alongside faster or more redundant threats, and the two-mana entry point is fine but the payoff is too slow for those formats' closing windows. Legacy and Vintage have no interest — the power bar sits too high. Standard is where Iridescent Vinelasher sees its most legitimate 60-card consideration, particularly in green midrange decks that already want to hit land drops on curve.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Iridescent Vinelasher isn't available at the moment, so check Scryfall or TCGPlayer for current market rates. Given its high inclusion rate in Gev, Scaled Scorch lists, demand is real enough that copies in popular Commander builds tend not to sit at bulk indefinitely.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.