Invigorating Falls

Sorcery

You gain life equal to the number of creature cards in all graveyards.

CMC
4
Mana cost
{2}{G}{G}
Color identity
G
Rarity
common
Set
Torment
Price
$0.16
EDHREC rank
#24786
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Invigorating Falls card art
Invigorating Falls reads its best in creature-heavy decks: it counts every creature in all four graveyards, so in a typical Commander game it routinely gains 10–20 life for four mana. That's a real cushion, but it's pure lifegain with no attached effect, which keeps it out of competitive lists and squarely in casual tribal or go-wide builds.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Invigorating Falls scales harder than in any other format — four players means four graveyards, and by mid-game the creature count across those yards routinely makes this a 15+ life swing for four mana. Outside Commander, the card is legal in Legacy, Vintage, and Pauper, but sees no meaningful play in any of them; those formats move too fast and demand more from a four-mana sorcery than raw lifegain. Pauper is the only other context where it could theoretically slot into a slow lifegain shell, but better commons exist for that role.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.16 bulk tier

At $0.16, Invigorating Falls is deep bulk — you're paying for cardboard, not scarcity. There's no pressure on that price to move in either direction; it's a casual-only card with narrow applications and no competitive demand.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.