Invasion of Tarkir // Defiant Thundermaw

Battle — Siege // Creature — Dragon

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, reveal any number of Dragon cards from your hand. When you do, this Siege deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
mythic
Set
March of the Machine Promos
Price
EDHREC rank
#7638
Buy on TCGplayer
Invasion of Tarkir // Defiant Thundermaw card art
Invasion of Tarkir // Defiant Thundermaw deals damage to each non-Dragon your opponents control and replaces itself with card selection on the front half, then flips into a 5/4 flying Dragon that grants your attackers firebreathing — the whole package arrives at three mana with a battle's worth of upside stapled on. In Rivaz of the Claw and similar Dragon-tribal shells, the front half is a clean sweeper for smaller blockers and the back half is another Dragon body that keeps the aggro pressure going.

Best Commanders

Commanders with the highest synergy

01
Rivaz of the Claw

Rivaz of the Claw

19.1% of decks · synergy 0.19

Rivaz of the Claw can cast Invasion of Tarkir // Defiant Thundermaw from the graveyard for free, meaning you can deploy it, use the damage trigger to clear blockers, and if it hits the bin you get another crack at it — the recursion loop makes the card disproportionately good here.

02
Lathliss, Dragon Queen

Lathliss, Dragon Queen

19.5% of decks · synergy 0.19

Lathliss, Dragon Queen triggers off every Dragon that enters the battlefield, so when Defiant Thundermaw flips and lands as a Dragon creature, Lathliss immediately generates a 5/5 token — Invasion of Tarkir // Defiant Thundermaw is quietly two Dragon-triggers in one card for this deck.

03
Dragonhawk, Fate's Tempest

Dragonhawk, Fate's Tempest

12.2% of decks · synergy 0.11

Dragonhawk, Fate's Tempest draws a card whenever a Dragon enters, so flipping to Defiant Thundermaw nets immediate card advantage on top of the battle's built-in filtering — Invasion of Tarkir // Defiant Thundermaw pulls double duty as both threat and card engine in that shell.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Invasion of Tarkir // Defiant Thundermaw sees the most play, specifically in Dragon-tribal decks where the front half clears utility creatures and tokens that would chump your Dragons and the back half adds a relevant flying body to your board. In Modern and Pioneer, the card has seen fringe exploration in Dragon-tempo strategies, but three mana for a battle that requires attacking to flip is slow against efficient interactive decks, and it hasn't broken through as a staple in either format. Legacy and Vintage have access to it but the power ceiling of those formats makes a 3-mana battle with conditional upside uncompetitive. Oathbreaker is a reasonable home if your planeswalker and signature spell are Dragon-adjacent, but the format is niche enough that Commander remains the primary context for evaluating it.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Invasion of Tarkir // Defiant Thundermaw isn't currently available in the system, so check Scryfall or TCGPlayer for a live number before buying. As a rare from a recent set with meaningful Dragon-tribal applications, it tends to sit in the budget-to-mid range — worth confirming current market price before picking up copies for multiple decks.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.