Invading Manticore

Creature — Zombie Manticore

When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

CMC
6
Mana cost
{5}{R}
Color identity
R
Rarity
common
Set
War of the Spark
Price
$0.07
EDHREC rank
#23541
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Invading Manticore card art
Invading Manticore lands as a 4/4 flying body and immediately steals a creature from an opponent's graveyard until it leaves the battlefield — that's a two-for-one threat stapled to a clock. Six mana is the honest cost, and it's fair for what you get.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Invading Manticore earns its slot in reanimator-adjacent red decks that want to pressure opponents while recycling threats from graveyards — yours or theirs. Pauper is where it has the most legitimate case as a common finisher with built-in value against any graveyard-heavy opponent. In Modern, Pioneer, Legacy, and Vintage the competition at six mana is brutal and Invading Manticore doesn't clear the bar for constructed play. Oathbreaker mirrors the Commander read: worth considering in red shells that lack native black reanimation.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.07 bulk tier

At $0.07, Invading Manticore sits firmly in bulk territory — pick it up without hesitation if the effect fits your deck. Bulk rares rarely appreciate unless a new commander breaks them, so treat this as a pure functionality buy, not a hold.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.