Intrepid Outlander
Creature — Orc Ranger
Reach
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)
- CMC
- 2
- Mana cost
- Color identity
- G
- Rarity
- uncommon
- Set
- Adventures in the Forgotten Realms
- Price
- $0.05
- EDHREC rank
- #20545
Intrepid Outlander enters as a 2/2 for two mana and grows into a 4/4 trample whenever you cast a spell from anywhere other than your hand — graveyard, exile, the top of your library. The payoff is real, but it only fires if your deck is built to trigger it consistently; drop it into a generic pile and it stays a vanilla 2/2.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Intrepid Outlander is legal in Commander, Legacy, Modern, Pioneer, Vintage, and Oathbreaker. Commander is where it belongs — formats built around graveyard recursion, impulse draw, and cascade chains give it repeated triggers in a single turn cycle. In competitive 60-card formats like Modern and Legacy, a 2/2 for two that conditionally becomes a 4/4 trample is far too slow and conditional against the raw speed of those fields. Pioneer is equally hostile; the card simply doesn't do enough on the turn it enters to justify the slot. Stick to Commander, specifically in shells that cast spells from exile or the graveyard as a matter of course.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.05 bulk tier
At $0.05, Intrepid Outlander is pure bulk — free to pick up, zero barrier to testing. Bulk rares with narrow tribal or mechanic requirements rarely climb unless a synergistic commander spikes in popularity, so don't expect movement.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.