Inspired Charge
Instant
Creatures you control get +2/+1 until end of turn.
- CMC
- 4
- Mana cost
- Color identity
- W
- Rarity
- common
- Set
- Jumpstart
- Price
- $0.11
- EDHREC rank
- #18024
Inspired Charge gives your whole attacking team +2/+1 until end of turn for four mana — a combat trick stapled to a anthem effect that can close games out of nowhere in go-wide decks. The cost is real: four mana at instant speed is a steep ask, and if your board gets wiped in response, you've got nothing.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Inspired Charge belongs exclusively to token-swarm decks that can field eight or more attackers — the bigger the board, the more damage the math converts into lethal. Outside of Commander, the card barely registers: four mana is too slow for Pauper's tempo-focused aggro, and every Constructed format from Modern upward has cheaper, more resilient finishers that don't require a full board to function. Inspired Charge is a one-format card, and even within Commander it's a role-player rather than a staple.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.11 bulk tier
At $0.11, Inspired Charge is deep bulk — you'll find it in any dollar-bin box without effort. There's no price pressure here; it sees enough casual play to stay in print but not enough demand to ever climb, so buy it for pennies and don't think twice.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.