Inferno Trap

Instant — Trap

If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost.
Inferno Trap deals 4 damage to target creature.

CMC
4
Mana cost
{3}{R}
Color identity
R
Rarity
uncommon
Set
Archenemy
Price
$0.13
EDHREC rank
#25465
Buy on TCGplayer
Inferno Trap card art
Inferno Trap deals 4 damage to a creature for one red mana when your opponent has already attacked with a creature this turn — conditional, but that condition is almost always met in a multiplayer game. Efficient spot removal that punishes aggression; the drawback is a non-issue at a table where someone is always swinging.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Inferno Trap earns its slot in red decks that need cheap, reactive removal — four damage kills most utility creatures and a surprising number of commanders, and the reduced cost triggers reliably in a four-player game. In Legacy and Vintage, the competition for one-mana removal is brutal and unconditional options dominate, so Inferno Trap doesn't make the cut outside of niche aggro sideboards. Modern is the same story: the conditional discount is too fragile in a format where you may be the beatdown and the trigger window is narrow. Oathbreaker follows Commander logic, so the card performs similarly there.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, Inferno Trap is deep bulk — you can pick up a playset for pocket change. Bulk conditional removal rarely climbs in price, so treat it as a free slot-filler for red Commander builds that need cheap interaction without a budget.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.