Inferno Trap
Instant — Trap
If you've been dealt damage by two or more creatures this turn, you may pay rather than pay this spell's mana cost.
Inferno Trap deals 4 damage to target creature.
- CMC
- 4
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Archenemy
- Price
- $0.13
- EDHREC rank
- #25465
Inferno Trap deals 4 damage to a creature for one red mana when your opponent has already attacked with a creature this turn — conditional, but that condition is almost always met in a multiplayer game. Efficient spot removal that punishes aggression; the drawback is a non-issue at a table where someone is always swinging.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Inferno Trap earns its slot in red decks that need cheap, reactive removal — four damage kills most utility creatures and a surprising number of commanders, and the reduced cost triggers reliably in a four-player game. In Legacy and Vintage, the competition for one-mana removal is brutal and unconditional options dominate, so Inferno Trap doesn't make the cut outside of niche aggro sideboards. Modern is the same story: the conditional discount is too fragile in a format where you may be the beatdown and the trigger window is narrow. Oathbreaker follows Commander logic, so the card performs similarly there.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.13 bulk tier
At $0.13, Inferno Trap is deep bulk — you can pick up a playset for pocket change. Bulk conditional removal rarely climbs in price, so treat it as a free slot-filler for red Commander builds that need cheap interaction without a budget.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.