Infernal Phantom

Creature — Spirit

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 until end of turn.
When this creature dies, it deals damage equal to its power to any target.

CMC
4
Mana cost
{3}{R}
Color identity
R
Rarity
uncommon
Set
Duskmourn: House of Horror
Price
$0.08
EDHREC rank
#21468
Buy on TCGplayer
Infernal Phantom card art
Infernal Phantom enters as a 4/4 for four mana — respectable stats — but its power scales with the number of cards in your hand, shrinking if you're drawing well and growing if you're hellbent. That conditional ceiling makes it a poor fit for most decks that want consistent threats.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Infernal Phantom is legal across every major constructed format, but it sees essentially no play in any of them. In Commander, the hand-size dependency cuts against you — most black decks at the table are drawing aggressively, which means Infernal Phantom often underperforms its four-mana slot rather than exceeding it. Hellbent or discard-matters builds with commanders like Obosh, the Preypiercer or Chainer, Nightmare Adept could theoretically weaponize the empty-hand upside, but better payoffs exist at the same cost. In 60-card formats, a vanilla 4/4 at four mana doesn't clear the bar in Modern or Pioneer without an unconditional upside.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Infernal Phantom sits firmly in bulk territory — the kind of card that fills out a common box but rarely gets pulled for a deck slot. There's no price pressure pushing it up, and its narrow conditional text gives it no realistic path out of the bulk bin.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.