Incinerating Blast

Sorcery

Incinerating Blast deals 6 damage to target creature.
You may discard a card. If you do, draw a card.

CMC
5
Mana cost
{4}{R}
Color identity
R
Rarity
common
Set
Foundations
Price
$0.08
EDHREC rank
#14464
Buy on TCGplayer
Incinerating Blast card art
Incinerating Blast deals 10 damage to a single target — enough to one-shot most commanders and a meaningful chunk of player life totals — for five mana at sorcery speed. That price tag and the sorcery restriction are real costs, but the ceiling on 10 damage makes it a legitimate finisher in red spell-slinging strategies.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Incinerating Blast sits in a narrow lane: red decks that care about casting instants and sorceries, where 10 damage is a payoff rather than just removal. Outside that lane, five mana at sorcery speed is a steep ask when Chaos Warp or even a cheaper burn spell can do more flexible work. In competitive 60-card formats — Modern, Pioneer, Legacy — it doesn't make the cut; the format-defining burn spells are cheaper and often hit multiple targets. Pauper is where Incinerating Blast is most likely to see casual play, since the 10-damage ceiling is harder to reach at common. It's a Commander card first, and specifically a Magecraft or spell-count payoff card at that.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Incinerating Blast is deep bulk — the kind of card you pick out of a commons box without thinking. There's no financial reason to hesitate on copies, and no realistic scenario where this appreciates.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.