Incinerating Blast
Sorcery
Incinerating Blast deals 6 damage to target creature.
You may discard a card. If you do, draw a card.
- CMC
- 5
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Foundations
- Price
- $0.08
- EDHREC rank
- #14464
Incinerating Blast deals 10 damage to a single target — enough to one-shot most commanders and a meaningful chunk of player life totals — for five mana at sorcery speed. That price tag and the sorcery restriction are real costs, but the ceiling on 10 damage makes it a legitimate finisher in red spell-slinging strategies.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Incinerating Blast sits in a narrow lane: red decks that care about casting instants and sorceries, where 10 damage is a payoff rather than just removal. Outside that lane, five mana at sorcery speed is a steep ask when Chaos Warp or even a cheaper burn spell can do more flexible work. In competitive 60-card formats — Modern, Pioneer, Legacy — it doesn't make the cut; the format-defining burn spells are cheaper and often hit multiple targets. Pauper is where Incinerating Blast is most likely to see casual play, since the 10-damage ceiling is harder to reach at common. It's a Commander card first, and specifically a Magecraft or spell-count payoff card at that.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.08 bulk tier
At $0.08, Incinerating Blast is deep bulk — the kind of card you pick out of a commons box without thinking. There's no financial reason to hesitate on copies, and no realistic scenario where this appreciates.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.