Impossible Inferno
Instant
Impossible Inferno deals 6 damage to target creature.
Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn.
- CMC
- 5
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Duskmourn: House of Horror
- Price
- $0.06
- EDHREC rank
- #19595
Impossible Inferno deals 4 damage to each of up to four targets for four mana — that's a sweeper, a removal spell, and a burn finisher stapled together depending on how you split it. The flexibility is the whole card; you're rarely paying four mana for just one effect.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Impossible Inferno punches above its mana cost because splitting damage across four targets turns a single spell into an answer to multiple problems at once — kill a mana dork, ping a planeswalker, and still dome two players for 4. In 60-card formats like Modern and Pioneer, the ceiling is lower: four damage doesn't reliably kill the threats that matter, and splitting it thin makes it worse, not better. Pauper is where Impossible Inferno gets real competition — commons like Fiery Cantrip and Electrickery do similar work more efficiently in that format's creature density. Legacy and Vintage have the card pool to ignore it entirely. Commander is the correct home.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.06 bulk tier
At $0.06, Impossible Inferno is deep bulk — you're paying almost nothing for a spell with genuine Commander utility. Bulk rares with real flexibility rarely climb on their own, but this one doesn't need to; the value is in running it, not holding it.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.