Hope and Glory
Instant
Untap two target creatures. Each of them gets +1/+1 until end of turn.
- CMC
- 2
- Mana cost
- Color identity
- W
- Rarity
- uncommon
- Set
- Urza's Legacy
- Price
- $0.26
- EDHREC rank
- #26778
Hope and Glory untaps two of your creatures at instant speed — effectively a two-creature vigilance grant stapled to an untap, all for two mana. It's a combat trick and a tap-ability enabler in one, and in the right deck it punches well above bulk-rare territory.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Hope and Glory lives almost entirely in Commander, where instant-speed untapping fuels tap-ability loops, enables surprise blockers, and turns attack steps into threats without overcommitting. Legacy and Vintage are legal homes but offer nothing — the card is too narrow for those formats' power levels, and no competitive shell wants it. Outside Commander, Hope and Glory is functionally invisible.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.26 bulk tier
At $0.26, Hope and Glory is deep bulk — buy a playset without thinking about it. The price is unlikely to move unless a high-profile Commander deck puts a tap-ability engine in the spotlight and this becomes the go-to untap spell for it.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.