Hollowhenge Spirit

Creature — Spirit

Flash (You may cast this spell any time you could cast an instant.)
Flying
When this creature enters, remove target attacking or blocking creature from combat.

CMC
4
Mana cost
{3}{W}
Color identity
W
Rarity
uncommon
Set
Dark Ascension
Price
$0.10
EDHREC rank
#25810
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Hollowhenge Spirit card art
Hollowhenge Spirit enters the battlefield and flashes in a 2/2 flying blocker — reasonable enough — but five mana at instant speed for a vanilla-statted Spirit with no enters-the-battlefield effect is a steep ask. It exists almost entirely to enable Spirit-tribal synergies, and even there it's competing for slots against cheaper options.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Hollowhenge Spirit is a pure tribal inclusion — it shows up only when you need Spirit count and have exhausted better options. Legacy, Modern, and Vintage are all legal formats but offer zero competitive reason to run it; five mana for a 2/2 flier is unplayable in any of those environments. Pioneer and Standard don't include it, and Pauper is off the table as well. Oathbreaker is its most hospitable non-Commander home, where lower overall power levels make a flash flier slightly more tolerable, but even there it's a filler piece.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.10 bulk tier

At $0.10, Hollowhenge Spirit is deep bulk — the kind of card you pull from a common box rather than buy. That price is stable because demand is narrow and supply is wide; don't expect movement in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.