Hinterland Hermit // Hinterland Scourge
Creature — Human Werewolf // Creature — Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
- CMC
- 2
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Dark Ascension
- Price
- $0.05
- EDHREC rank
- #25626
Hinterland Hermit // Hinterland Scourge is a two-mana 2/1 that transforms into a 3/2 on your upkeep — solid enough pressure for werewolf tribal, but it demands a deck built around the day/night mechanic to consistently flip. Outside that context, it's a vanilla beater with no enters-the-battlefield effect and no reason to run it.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Hinterland Hermit // Hinterland Scourge belongs in werewolf tribal lists helmed by Tovolar, Dire Overlord — it's one of the cheaper flip creatures that contribute to his pack-counting payoffs. In Pauper, it's a legal two-drop in aggressive red builds, though the day/night flip condition is harder to control in a faster format where opponents are casting multiple spells per turn. Legacy, Vintage, and Modern all have more efficient two-drops, so it sees essentially zero play there outside of budget or novelty builds.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.05 bulk tier
At $0.05, Hinterland Hermit // Hinterland Scourge is deep bulk — you're paying for cardboard, not scarcity. There's no realistic scenario where this climbs in price, so grab a copy if you need it and don't think twice about it.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.