Hinterland Hermit // Hinterland Scourge

Creature — Human Werewolf // Creature — Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
common
Set
Dark Ascension
Price
$0.05
EDHREC rank
#25626
Buy on TCGplayer
Hinterland Hermit // Hinterland Scourge card art
Hinterland Hermit // Hinterland Scourge is a two-mana 2/1 that transforms into a 3/2 on your upkeep — solid enough pressure for werewolf tribal, but it demands a deck built around the day/night mechanic to consistently flip. Outside that context, it's a vanilla beater with no enters-the-battlefield effect and no reason to run it.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Hinterland Hermit // Hinterland Scourge belongs in werewolf tribal lists helmed by Tovolar, Dire Overlord — it's one of the cheaper flip creatures that contribute to his pack-counting payoffs. In Pauper, it's a legal two-drop in aggressive red builds, though the day/night flip condition is harder to control in a faster format where opponents are casting multiple spells per turn. Legacy, Vintage, and Modern all have more efficient two-drops, so it sees essentially zero play there outside of budget or novelty builds.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.05 bulk tier

At $0.05, Hinterland Hermit // Hinterland Scourge is deep bulk — you're paying for cardboard, not scarcity. There's no realistic scenario where this climbs in price, so grab a copy if you need it and don't think twice about it.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.