Herd Gnarr

Creature — Beast

Whenever another creature you control enters, this creature gets +2/+2 until end of turn.

CMC
4
Mana cost
{3}{G}
Color identity
G
Rarity
common
Set
Salvat 2005
Price
EDHREC rank
#30130
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Herd Gnarr card art
Herd Gnarr doubles its own power and toughness every time another creature enters the battlefield under your control, turning a single token or flicker trigger into a massive threat. The ceiling is enormous in creature-dense strategies, but the floor is a vanilla 2/2 for four mana if you can't trigger it immediately.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Herd Gnarr is a fringe Commander card at best — four mana for a 2/2 is unacceptable unless you're triggering it the same turn it lands, and even then it dies to any removal before your attack step. In Pauper it's technically legal but never played; the format moves too fast for a creature that needs setup to be relevant. Legacy and Vintage have no interest in it. The card's best home is a token-heavy or flicker Commander deck that can reliably trigger it on the turn it enters, but even there you're competing with creatures that generate value immediately rather than conditionally.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Herd Gnarr isn't currently available, but given its near-zero competitive presence across all formats, expect bulk rare pricing — likely under $0.50. There's no reason to pay a premium for it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.