Hell's Thunder
Creature — Elemental
Flying, haste
At the beginning of the end step, sacrifice this creature.
Unearth (
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
- CMC
- 3
- Mana cost
- Color identity
- R
- Rarity
- rare
- Set
- Duel Decks: Speed vs. Cunning
- Price
- $0.27
- EDHREC rank
- #19655
Hell's Thunder lands as a 4/4 flying haste for three mana — one of the most efficient stats-to-cost ratios red can put in the air. The unearth clause means removal doesn't even end the story, giving it two bites at the opponent's life total.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Hell's Thunder is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker. In Modern and Legacy it sees occasional play in aggressive red strategies that want a closing threat with built-in graveyard recursion — unearth synergizes cleanly with looting and discard effects that those formats run in abundance. In Commander, Hell's Thunder is a fringe inclusion: 4/4 flying haste is real damage, but a one-shot creature without persistent board presence rarely makes the cut in a 100-card singleton format where board state usually matters more than a single swing.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.27 bulk tier
At $0.27, Hell's Thunder is deep bulk — you're paying for the effect, not the cardboard. Bulk rares at this price floor tend to stay there unless a format spike drags them up, so there's no reason to hesitate picking up copies for aggressive red builds.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.