Headsplitter

Artifact — Equipment

When this Equipment enters, create a 1/1 black Assassin creature token with menace, then attach this Equipment to it.
Equipped creature gets +1/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
common
Set
Assassin's Creed
Price
$0.15
EDHREC rank
#16101
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Headsplitter card art
Headsplitter gives a creature menace until end of turn for two mana at instant speed — passable evasion, but two mana for a one-turn buff with no lasting board presence is a bad rate. Run it only if your deck specifically rewards menace triggers and has nothing better to fill the slot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Headsplitter is legal in Commander, Legacy, Modern, Vintage, Pauper, and Oathbreaker, but it sees essentially no competitive play in any of them. In Pauper it has the most theoretical breathing room — commons-only pools shrink the competition — but even there, combat tricks at two mana need to do more than grant menace for a turn. In Commander, Headsplitter is a fringe include at best, outclassed by equipment or auras that provide menace permanently for a similar or lower investment. Legacy and Vintage have no interest in a card this low-impact.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.15 bulk tier

At $0.15, Headsplitter is deep bulk — you're paying for cardboard, not power. The price is stable simply because demand is too low to move it in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.