Haze of Rage
Sorcery
Buyback (You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Creatures you control get +1/+0 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
- CMC
- 2
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Time Spiral Remastered
- Price
- $1.91
- EDHREC rank
- #4642
Haze of Rage gives every creature you control +1/+0 until end of turn for each time it's been cast this turn — storm that pumps your board instead of burning faces. At one red mana base cost with buyback for two generic, it scales absurdly in the same shells that run Storm-Kiln Artist and Vadrik, Astral Archmage, where casting it four or five times in a turn ends the game on the spot.
Best Commanders
Commanders with the highest synergy

Vadrik, Astral Archmage
Vadrik, Astral Archmage reduces instant and sorcery costs based on his power, which means Haze of Rage can reach zero or one mana per cast — storm count climbs fast, buyback becomes trivial, and a single turn can pump your board by +5/+0 or more.

Balmor, Battlemage Captain
Balmor, Battlemage Captain gives creatures +1/+0 and trample whenever you cast an instant or sorcery, so each copy of Haze of Rage you cast stacks both Balmor's trigger and the spell's own pump — a short storm chain turns a modest board into a lethal alpha strike.

Bria, Riptide Rogue
Bria, Riptide Rogue cares about casting instants and sorceries to grow her own power and enable connive effects, and Haze of Rage slots in as a late-game closer that converts a full hand of spells into a one-shot board-wide buff.

Magnus the Red
Magnus the Red creates Astartes Warrior tokens whenever you cast an instant or sorcery, so Haze of Rage does double duty — it generates bodies on the way up the storm count, then pumps all of them for a lethal swing on the same turn.

Narset, Enlightened Exile
Narset, Enlightened Exile copies instants and sorceries she casts onto attacking creatures, meaning Haze of Rage cast off her ability can trigger its pump effect through every copy she generates, turning a wide attack into a self-reinforcing lethal threat.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Haze of Rage actually lives — storm-count payoffs scale harder in a multiplayer game where you're incentivized to go off in one explosive turn, and the buyback clause means you never run out of ammunition mid-chain. In Legacy and Vintage it's legal but sees essentially no play, because those formats demand storm pieces that close the game outright rather than pump creatures that still need to connect. Modern is the same story: the card is legal but too slow and conditional compared to dedicated storm finishers. Haze of Rage is a Commander card wearing a Legacy legal stamp.
Key Combos
Combo lines featuring this card


Storm-Kiln ArtistHaze of Rage
Infinite colored mana; Infinitely powerful creatures you control until end of turn; Infinite magecraft triggers; Infinite storm count; Infinite Treasure tokens
View on Commander Spellbook ↗


StormsplitterSorcerer ClassHaze of Rage
Infinite LTB; Infinite ETB; Infinite damage; Infinite storm count; Infinite creature tokens with haste; Infinite magecraft triggers; Infinitely powerful creatures you control until end of turn; Infinite blue mana that can only be spent to cast instant and sorcery spells; Infinite red mana that can only be spent to cast instant and sorcery spells
View on Commander Spellbook ↗


Jeskai AscendancySorcerer ClassHaze of Rage
Infinite draw triggers; Infinite looting; Infinite self-discard triggers; Near-infinite blue mana that can only be spent to cast instant and/or sorcery spells; Near-infinite damage; Near-infinitely large creatures until end of turn; Near-infinite magecraft triggers; Near-infinite red mana that can only be spent to cast instant and/or sorcery spells; Near-infinite storm count; Near-infinite untap of creatures you control; Near-infinite mana creatures you control can produce
View on Commander Spellbook ↗


Vadrik, Astral ArchmageUrabrask // The Great WorkHaze of Rage
Infinite damage; Infinitely powerful creatures you control until end of turn; Infinite magecraft triggers; Infinite storm count
View on Commander Spellbook ↗


Magnus the RedUrabrask // The Great WorkHaze of Rage
Infinite damage; Infinitely powerful creatures you control until end of turn; Infinite magecraft triggers; Infinite storm count
View on Commander Spellbook ↗Price Context
Current price
$1.91 cheap tier
At $1.91, Haze of Rage sits in the cheap tier — low enough that there's no budget excuse to skip it in any deck that wants it. It sees narrow but dedicated play, so the price is stable rather than climbing; don't expect it to move much in either direction.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.