Hanweir Watchkeep // Bane of Hanweir

Creature — Human Warrior Werewolf // Creature — Werewolf

Defender
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
common
Set
Innistrad Remastered
Price
$0.09
EDHREC rank
#22171
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Hanweir Watchkeep // Bane of Hanweir card art
Hanweir Watchkeep // Bane of Hanweir trades board presence for a payoff that rarely justifies the wait — a 5/5 trampler is fine, but spending three turns doing nothing offensive to get there is a steep price in any competitive game state. Run it only if you have a specific reason to want the transform trigger; otherwise it's a two-mana 1/1 defender with a delayed reward that faster decks will punish.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Hanweir Watchkeep // Bane of Hanweir is a Werewolf-tribal role-player and nothing more — the transform condition is awkward in a format where players routinely cast multiple spells per turn, making it hard to flip and easy to revert. In Pauper it's legal but outclassed; the format's efficient threats don't reward spending three turns on a 1/1 defender. Legacy, Vintage, and Modern have no interest in this card competitively — it exists in those card pools without seeing play.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.09 bulk tier

At $0.09, Hanweir Watchkeep // Bane of Hanweir is deep bulk — it costs less than a sleeve and will stay there. Pick it up freely for Werewolf tribal brews; there's no financial reason to hesitate or to buy multiples as a hedge.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.