Hand of Justice
Creature — Avatar
, Tap three untapped white creatures you control: Destroy target creature.
- CMC
- 6
- Mana cost
- Color identity
- W
- Rarity
- rare
- Set
- Magic Online Promos
- Price
- —
- EDHREC rank
- #25444
Hand of Justice converts surplus tapped creatures into unconditional creature destruction — tap three, destroy one, no targeting restrictions, no damage step required. A 2/6 vigilance body for five mana is tolerable, but you're here for the activated ability, and it demands a deck built around it.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is the only home where Hand of Justice makes real sense — token strategies and tap-heavy engines can generate the three-creature threshold repeatedly, turning it into a repeatable removal engine that survives board wipes by sitting at 2/6. Legacy and Vintage are legal on paper, but five mana for a conditional removal creature that needs friends on board doesn't compete in those formats. Hand of Justice is a Commander-only conversation.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data isn't available for Hand of Justice at the moment — check Scryfall or TCGPlayer for current market listings. As an older, niche card with a narrow build requirement, copies tend to sit in the budget-to-bulk range, but verify before buying.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.