Hallowed Moonlight
Instant
Until end of turn, if a creature would enter and it wasn't cast, exile it instead.
Draw a card.
- CMC
- 2
- Mana cost
- Color identity
- W
- Rarity
- rare
- Set
- Pioneer Masters
- Price
- —
- EDHREC rank
- #19646
Hallowed Moonlight stops all token creation and reanimation for a full turn cycle while replacing itself — that's a two-mana tempo swing that can blank an entire combo turn. At instant speed with a cantrip stapled on, it's one of the most efficient pieces of interaction white has ever gotten.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Hallowed Moonlight is a Commander card first — the format is packed with reanimation piles, Sneak Attack, token doublers, and Leonin Renegade style combo lines that this completely stonewalls for a single turn at instant speed. In Modern and Pioneer it sees fringe sideboard play as a hedge against Goryo's Vengeance, Persist combo, and token-flood strategies, though it's too narrow to main-deck in most builds. Legacy has more powerful reanimation threats but also more efficient answers, so Hallowed Moonlight competes for slots against Force of Will and Surgical Extraction and rarely wins that fight. Oathbreaker benefits from the same Commander dynamics at a smaller table scale. Wherever it's legal, the cantrip is what makes it worth a slot — you never lose card advantage running it.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data isn't available at the moment, so check Scryfall or TCGPlayer for a current figure. Hallowed Moonlight is a casual and fringe-competitive card with no scarcity driver, so it typically sits in the budget-to-mid range and is generally easy to pick up without planning around it.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.