Grind // Dust

Sorcery // Sorcery

Put a -1/-1 counter on each of up to two target creatures.

CMC
6
Mana cost
{1}{B}
Color identity
BW
Rarity
rare
Set
Hour of Devastation
Price
$0.15
EDHREC rank
#25207
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Grind // Dust card art
Grind // Dust puts -1/-1 counters on multiple creatures for two mana, then offers a second mode that exiles all creatures with -1/-1 counters on them for four mana — together that's a two-card board wipe stapled onto one. The catch is that both halves require black and white pips, so this card belongs exclusively in Orzhov or four-plus color decks.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Grind // Dust earns its slot — the two-spell structure plays well across a long game, letting you bank the Grind half on a troublesome creature early and follow with Dust as a pseudo-wipe once the board fills out. In Modern and Pioneer it's too slow and too color-intensive to compete with unconditional removal, and the counter-synergy payoff rarely materializes in a 20-life format where games end before you can stage the combo. Legacy has access to better options at every point on the curve. Oathbreaker mirrors the Commander read: if your signature spell or planeswalker plan wants incremental attrition, this two-for-one is worth the deck slot.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.15 bulk tier

At $0.15, Grind // Dust is deep bulk — you're paying for cardboard, not scarcity. The price is stable because supply is wide and demand is niche, so don't expect movement in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.